

- #Sonic and sega all stars racing roster how to#
- #Sonic and sega all stars racing roster full#
- #Sonic and sega all stars racing roster Offline#
The game also suffers from major, noticeable frame rate issues at random points. Occasionally things get a bit too bright and vibrant, scorching the eyeballs and messing with your mind as you wiz through the psychadelic worlds of Samba de Amigo and hurtle over large crevasses.
#Sonic and sega all stars racing roster full#
Every area is full of action, from roaming hazardous robots on courses to race courses consisting of in-action pinball tables. Presentation-wise, the courses and the characters all look rather lush. There are a few weapons omitted from the multiplayer, but the competitive nature shines through well. With players battling it out to come out on top as weapons fly left, right and centre, it really feels like Mario Kart.
#Sonic and sega all stars racing roster Offline#
Offline (up to four players in split screen) and online multiplayer (up to eight players) is great fun. All-Star moves do not mess with the pace of play too significantly despite their power, generally only bringing players up a couple of positions to get them back in the race rather than shoving them all the way up to first. Sonic, for example, uses the seven Chaos Emeralds to turn into Super Sonic and blast through the course, tapping Z to go even faster, while Eggman's Quad bike grows to become more mech-like so that he can blast other racers off the track with missiles. These are awarded to struggling racers and allow them a chance to catch up to the rest of the pack. Along with the power-ups, each character has a special 'All-Star' move. Power-ups are very balanced, giving the player shields which last for a short period whilst in first and giant rockets that can be remotely detonated for maximum effect if you find yourself riding in last place.

Once the controls are mastered, the speed begins to pick up and tracks go by in a blur of twists, turns and loops and occasional explosions. The featured courses, which are all fun to play, are based around Sonic, The House of the Dead, Samba De Amigo, Jet Set Radio, Super Monkey Ball and Billy Hatcher and the Giant Egg, so those looking for Crazy Taxi and Virtua Fighter tracks will be slightly disappointed - but worry not, as some of the characters are derived from these series. Players can then jump straight into grand prix with a decent host of characters at their disposal from both Sonic and SEGA universes - from the famous hedgehog himself to the maraca-swinging Amigo - and head into sets of four races on varying difficulties.
#Sonic and sega all stars racing roster how to#
Sonic & SEGA All-Stars Racing warms up with a fairly basic tutorial that allows players to learn the ropes quickly and easily, from drifting (which is a little fiddly occasionally) around hairpin bends and getting a boost out of it, to learning about the weapon system and how to use them effectively for defence and laying sneaky traps.
